Procedural sandbox action-adventure

PC · Windows + Linux · In development

Every pixel is yours to command.

Dig through earth. Freeze a flood. Let fire burn its own path. Ride the wind. Planetora is a living sandbox where magic and matter collide.

Nothing is just scenery

A world that remembers what you do to it.

Sand falls. Water flows. Steam rises. Fire spreads. Planetora simulates its materials in real time, turning every cave, forest, and biome into a living chaotic world.

“Earth, Fire, Water, and Air make the world. Master them, and the world is yours to reshape.”

A player explores a dark underground cavern by torchlight in Planetora
Field note 01 The water floods and boils from the flames

Learn the rules. Manipulate the world.

Master elements that refuse to stand still.

Each element has its own nature. Build around one, combine several, or shape magic, gear, and weapons into something entirely your own.

I

Fire

Tame its chaotic nature and master its rage. Ignite, spread, and turn cover into fuel.

Burn

II

Water

Elegant and in continuous motion. Redirect currents and freeze the flow into a path or a weapon.

Flow

III

Earth

Stand strong and firm. Mine, build, and reshape terrain down to individual pixels.

Reshape

IV

Air

Master the wind and the sky. Rise, dash, and outmanoeuvre anything below.

Soar

Matter is only a temporary state

Combine. Transform. Unleash.

Alchemy lets you work with the material world itself. Mix substances, trigger reactions, and turn one useful state into another as part of exploration, survival, building and combat.

Transformation example Distillation cycle

An example of one simple reaction in a much larger material system.

Your build. Your style.

Build a loadout of up to 7 unique spells.

Begin with three spell slots and unlock seven by the end game. Fill them from a much larger spell arsenal: specialise as a Fire Summoner, combine elements, or tune gear for melee, sniper, tank, critical, and healing-focused playstyles.

  • Elemental
  • Summoner
  • Melee
  • Sniper
  • Tank
  • Support

Victory has consequences

Break down the barriers of this world and unleash the forces upon it.

Four main protectors embody Fire, Water, Earth, and Air. A final adversary commands them all. Defeating a boss does more than unlock power. It permanently changes the world.

  1. I Fire
  2. II Water
  3. III Earth
  4. IV Air
Final encounter All elements converge
World shift Example / Fire boss defeated

The protector falls.
The element consumes the world.

  • 01 Firestorm weather can now form
  • 02 Fissures tear open across the world
  • 03 Enemies gain the rage of fire

Every elemental victory opens a new, harder chapter of the same world.

The world is still growing

Be there while Planetora takes shape.

Follow development, join playtest conversations, and help shape what comes next.

Join the Discord

For press & creators

Everything you need to tell the story.

Genre
Sandbox action-adventure
Modes
Single-player + online co-op
Platform
PC · Windows + Linux
Status
In development